Sahar Asadi

Sahar is a research lead at King where she drives AI research for the game. Sahar has obtained her Ph.D. on mobile robot olfaction from Applied Autonomous Sensor System, Orebro University. Throughout her 8 year-long industry journey, she got to apply research to real problems in many different domains: user experience at Spotify, distributed deep learning at Clusterone, information retrieval and NLP at Meltwater, and product recognition at OculusAI.

Tom Betts

Tom Betts, aka Nullpointer, is an artist, academic and game developer. He’s been a lecturer, designer, published musician, professional artist and programmer. He has a PhD investigating the digital sublime in videogames, and his practice explores aesthetic ideas of permutation and generativity in game spaces. He is the director of Nullpointer a game development studio currently developing a title with Humble publishing. Outside of the studio he has delivered papers, talks and performances at international venues such as DIGRA, FreePlay, UNITE, Sonar, Rezzed and Indievelopment. He has also designed interactive work for the Tate, the V&A, the Design Museum and the Southbank Centre. He really likes generative systems, drinking coffee, watching films where nothing much happens and quite likes ironing.

Marie Foulston

A playful curator with a love for the alternative and disruptive. Marie was lead curator of the V&A’s headline exhibition ‘Videogames: Design/Play/Disrupt’ and is co-founder of UK based videogame collective the Wild Rumpus. Her practice focuses on exploring radical ways videogames can be brought into cultural spaces and has worked alongside MoPOP, AGO, Channel 4, Somerset House, GDC and the Smithsonian Institution.